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Parkour End Point

PropertyValue
Entry IDparkour_end_point
TypeStatic
ColorMediumSeaGreen
Iconfa6-solid:check

Description

A static entry that defines an end position for a parkour arena. When a player enters the detection radius, the parkour run is completed, the timer stops, and the completion time is recorded.

Fields

FieldTypeDescription
parkourRef<ParkourArenaDefinition>Linked parkour arena
locationVar<Position>Position
radiusVar<Double>Detection radius in blocks
particleParkourParticleEffect?Particle effect (optional)

Usage Example

parkour_end_point:
parkour: ref:my_parkour_arena
location: <world,110,80,210>
radius: 2.0
particle: TOTEM_OF_UNDYING

When the player steps within 2 blocks, the run ends. A totem particle effect celebrates the completion.