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quest_codex

Quest Codex Global Settings — misc entry.

Entry Information

PropertyValue
Entry IDquest_codex
TypeMisc
ColorYellow
Iconmdi:book-open-variant

Fields

FieldTypeDescription
soundOnOpenSoundSound played when a menu is opened.
soundOnSwitchSoundSound played when switching between categories/menus.
soundOnClickSoundSound played when clicking a navigation button.
soundOnTrackSoundSound played when tracking a quest.
soundOnUntrackSoundSound played when untracking a quest.
defaultRowsIntDefault number of inventory rows for category menus (3-6).
nowTrackingMessageStringMessage shown when a player starts tracking a quest. Placeholders: {quest}
stoppedTrackingMessageStringMessage shown when a player stops tracking a quest. Placeholders: {quest}
questInactiveMessageStringMessage shown when clicking an inactive quest. Placeholders: {quest}
questCompletedMessageStringMessage shown when clicking a completed quest. Placeholders: {quest}
categoryProgressMessageStringLore line showing category progress. Placeholders: {completed}, {total}
categoryClickHintStringLore hint telling the player to click to see quests.
questTrackHintStringLore hint telling the player to click to track/un-track this quest.
mainMenuTriggerRef<TriggerableEntry>Entry triggered to open the main menu (e.g. an open_gui entry) when no category_menu with an empty category exists. Used by /tw codex and the BACK button.

Usage Example

- entry: quest_codex
name: "Quest Codex Global Settings"
soundOnOpen: ""
soundOnSwitch: ""
soundOnClick: ""
soundOnTrack: ""
soundOnUntrack: ""
defaultRows: 0
nowTrackingMessage: ""
stoppedTrackingMessage: ""
questInactiveMessage: ""
questCompletedMessage: ""
categoryProgressMessage: ""
categoryClickHint: ""
questTrackHint: ""
mainMenuTrigger: ""