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modelengine_stance_data

ModelEngine stance configuration for day/night animations — data entry.

Entry Information

PropertyValue
Entry IDmodelengine_stance_data
TypeData
ColorCyan
Iconfa6-solid:masks-theater

Fields

FieldTypeDescription
dayIdleStanceVar<String>Stance to use during day time when idle (overrides default idle)
dayWalkStanceVar<String>Stance to use during day time when walking (overrides default walk)
nightIdleStanceVar<String>Stance to use during night time when idle (overrides default idle)
nightWalkStanceVar<String>Stance to use during night time when walking (overrides default walk)
attackStanceVar<String>Stance to use when attacking (overrides default attack)
hurtStanceVar<String>Stance to use when taking damage (overrides default hurt)
deathStanceVar<String>Stance to use when dying (overrides default death)
jumpStanceVar<String>Stance to use when jumping (overrides default jump)
runStanceVar<String>Stance to use when running (overrides default run)
sitStanceVar<String>Stance to use when sitting (overrides default sit)
sleepStanceVar<String>Stance to use when sleeping (overrides default sleep)
eatStanceVar<String>Stance to use when eating (overrides default eat)
lookStanceVar<String>Stance to use when looking around (overrides default look)
celebrateStanceVar<String>Stance to use when celebrating (overrides default celebrate)
interactStanceVar<String>Stance to use when interacting (overrides default interact)
enableDayNightCycleBooleanEnable automatic day/night stance switching
dayStartTimeLongTime threshold for day (0-24000, default: 0 = dawn)
nightStartTimeLongTime threshold for night (0-24000, default: 13000 = sunset)

Usage Example

- entry: modelengine_stance_data
name: "ModelEngine stance configuration for day/night animations"
dayIdleStance: ""
dayWalkStance: ""
nightIdleStance: ""
nightWalkStance: ""
attackStance: ""
hurtStance: ""
deathStance: ""
jumpStance: ""
runStance: ""
sitStance: ""
sleepStance: ""
eatStance: ""
lookStance: ""
celebrateStance: ""
interactStance: ""
enableDayNightCycle: false
dayStartTime: 0
nightStartTime: 0